He knows some of the most dastardly tricks you could learn in a poorly-lit back alley and he somehow manages to become filthy rich with the least possible effort. Shield and armor are brothers in arms and greatly enhance his survivability, but the Double Agent is also crafty and knows a thing or two about alchemy, making the most of all the metal he carries on his shoulders.ĭon't expect the Double Agent to break his neck just because there are monsters around. In either case youll need to make sure the area in which you gamble/fight is the right. They have a low drop rate from normal mobs and a somewhat higher rate from champions. For the rest, there is no really fast way. ![]() When someone needs a bodyguard, no one's better than the Double Agent. For the level 105 items - the only ones worth collecting - gambling is the best way. Even if it's not a fair one-on-one the Double Agent always has the right skill for any situation. The more he's willing to risk, the greater the rewards.Ī duelist knows all the techniques needed to slice any enemy in his field of view, regardless of range or armor. To avoid this, the Double Agent has three skills that empty the fatigue bar completely and confer him temporary buffs, proportioned to the amount of fatigue consumed in the process. If the fatigue bar fills to his max, the Double Agent becomes exhausted, moving and attacking very slowly, and unable to perform most skills. Instead, he has a fatigue bar, indicating how much he's straining his body. ![]() The Double Agent does not have a charge bar. Nobody knows who the Double Agent works for, as he fits the role of a honest duelist as well as that of a dastardly lowlife, when he's not a sword for hire. The Double Agent is a new custom class focusing on close combat and tanking.
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